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Kohkoku 2001: exchange | play | open | go | way | view |
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a brief history of money |
base reality - the economic unit
it has no loyalty
the same for all
cascading down
you don't really know where it comes from
spending money is voting - what are we voting for?
level in a virtual reserve
changing levels
exchanges in community
the network can be large or small
it can measure in any unit
and operate under whatever rules are agreed
multiple cc systems -
open money is multiple by definition
if there aren't easy means to create systems whenever wanted, it's not open money.
systems distributed across multiple servers
game outcomes
community balance
individual behaviours (stagnant accounts) do not affect the overall system
conventional disparities
spending is a required behaviour
how money circulates round and round, and in and out - the macro-economics of money and community.
the economic map
Where money comes and goes.
An effective cc system should support trading between as many sectors of the economy as possible. The particular needs of the non-profits - the most financially deprived sector - can be supported with cc systems.
"community way"
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